{ "frames": { "head_piece.png": {...}, "torso_piece.png": {...} } } A .tps file uses XML with keys like:
It sounds like you’re asking about a in relation to TexturePacker — possibly a key or a term used in its configuration or API.
auto sprite = Sprite::createWithSpriteFrameName("armor_piece.png");
{ "frames": { "head_piece.png": {...}, "torso_piece.png": {...} } } A .tps file uses XML with keys like:
It sounds like you’re asking about a in relation to TexturePacker — possibly a key or a term used in its configuration or API.
auto sprite = Sprite::createWithSpriteFrameName("armor_piece.png");
What is this?: A hash is a way to verify the integrity of a file. The above are command lines. Only install MacroGamer if the hash matches.
MacroGamer provides the capability to automate keyboard and mouse presses. Quickly create macros using a simple interface that anyone can understand. No complicated options, just record, bind to a key, then run. Create profiles each specific to a game or need and share it with others. The source-code is provided for educational purposes only.
MacroGamer™ is created, maintained, and owned by iToady
This is the official site