Shindo Life Script __exclusive__ -

spawn(function() while RunService.RenderStepped:Wait() do equipBestWeapon() autoStat() end end)

local function equipBestWeapon() local backpack = Player.Backpack local best = nil for _, tool in pairs(backpack:GetChildren()) do if tool:IsA("Tool") and (not best or tool.AttackDamage.Value > best.AttackDamage.Value) then best = tool end end if best then best.Parent = Character end end shindo life script

local function autoStat() if AutoStat then local args = {[1] = "Strength", [2] = 1} game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("StatUp"):InvokeServer(unpack(args)) end end spawn(function() while RunService