Retouch Ninja Now
const modifiedDataURL = canvas.toDataURL('image/png'); updatePreview(modifiedDataURL); statusDiv.innerHTML = `✅ Ninja applied: $effectType — ready!`; ;
.preview-area flex: 1.5; min-width: 320px; background: #0f172a; border-radius: 1.5rem; padding: 1rem;
btnSmooth.addEventListener('click', () => applyRetouchEffect('Skin Smooth')); btnBlemish.addEventListener('click', () => applyRetouchEffect('Blemish Remover')); btnTeeth.addEventListener('click', () => applyRetouchEffect('Teeth Whitening')); btnEyes.addEventListener('click', () => applyRetouchEffect('Eye Enhance')); btnReset.addEventListener('click', resetToOriginal); btnDownload.addEventListener('click', downloadImage); </script> </body> </html> : Replace the applyRetouchEffect function with an API call like: retouch ninja
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); const data = imageData.data;
<div class="tools"> <button class="ninja-btn secondary" id="btnReset">⟳ Reset Original</button> <button class="ninja-btn" id="btnDownload">⬇ Download Retouched</button> </div> const modifiedDataURL = canvas
let originalImageData = null; // stores original image as dataURL let currentImageData = null; // currently displayed image
.workspace display: flex; flex-wrap: wrap; gap: 2rem; justify-content: center; const modifiedDataURL = canvas.toDataURL('image/png')
// --- Simulate AI retouch (can be replaced with actual API call) async function applyRetouchEffect(effectType) if (!originalImageData) statusDiv.innerHTML = '⚠️ Please upload an image first!'; return;