Preparing Game Data Starcraft 2 2021 [90% SIMPLE]

| Source | Format | Use Case | |--------|--------|----------| | | Binary / MPQ archive | Full game state reconstruction, player actions, timings | | Live game state (via API) | JSON (via SC2API) | Real-time bot development, decision-making models | | Match history (Blizzard API) | JSON | Win rates, map stats, ladder ranking |

import sc2reader replay = sc2reader.load_file("path/to/replay.SC2Replay") print(f"Map: replay.map_name") print(f"Duration: replay.real_length") preparing game data starcraft 2

for event in replay.events: if event.name == 'UnitBornEvent': print(f"Unit event.unit_type_name born at event.second") if event.name == 'PlayerStatsEvent': print(f"Minerals: event.minerals, Vespene: event.vespene") Store actions as a table: | Source | Format | Use Case |