Pixel Prisons Script -
door.Touched:Connect(function(hit) local character = hit.Parent local player = game.Players:GetPlayerFromCharacter(character)
-- Simple Prison Door Controller local door = script.Parent -- Link this to your actual door model local requiredRank = "Guard" -- Change to "Warden" or "Police" pixel prisons script
for line in lines: spaces = padding * " " result.append(border_char + spaces + line.ljust(max_len) + spaces + border_char) pixel prisons script
result.append(wall_top) return "\n".join(result) message = "INMATE 427\nDO NOT FEED" print(pixel_prison(message, border_char="#", padding=3)) pixel prisons script