// Boundary for bots bot.x = Math.min(Math.max(bot.x, bot.size/2), canvas.width - bot.size/2); bot.y = Math.min(Math.max(bot.y, bot.size/2), canvas.height - bot.size/2);
canvas background: #2a3f2a; border-radius: 12px; box-shadow: 0 0 0 3px #4a6f4a; cursor: crosshair;
button margin-top: 12px; padding: 8px 24px; background: #4caf50; border: none; color: white; font-weight: bold; border-radius: 24px; cursor: pointer; font-family: inherit; build royale unblocked
.container text-align: center; background: #1a1f2e; padding: 20px; border-radius: 16px; box-shadow: 0 0 20px rgba(0,0,0,0.5);
function draw() ctx.clearRect(0, 0, canvas.width, canvas.height); // Boundary for bots bot
button:hover background: #66bb6a;
function movePlayer()
// Restart button document.getElementById('restartBtn').addEventListener('click', () => initGame(); gameRunning = true; );