Affect3d Gif __link__ May 2026
// Lights const dir = new THREE.DirectionalLight(0xffffff, 1); dir.position.set(5, 5, 5); scene.add(dir); scene.add(new THREE.AmbientLight(0x404040, 0.5));
// Simple geometry const geometry = new THREE.TorusKnotGeometry(0.8, 0.2, 150, 20); const material = new THREE.MeshStandardMaterial( color: 0xff4e50, metalness: 0.7, roughness: 0.2 ); const mesh = new THREE.Mesh(geometry, material); scene.add(mesh); affect3d gif
// ------------------------------------------------- // 1️⃣ Scene setup // ------------------------------------------------- const renderer = new THREE.WebGLRenderer( antialias: true ); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); // Lights const dir = new THREE
const camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 100); camera.position.set(0, 1, 4); roughness: 0.2 )